Jef raskin book8/15/2023 “Apple’s products were, in many ways, difficult machines to explain to customers,” wrote Raskin after starting his career at Apple writing user manuals for the Apple II. That was Jef Raskin’s dream for the original Macintosh. You sit down to draft a letter, tap the keyboard to rouse the Mac from its slumber, and discover the Mac is running a word processor. Index.Imagine an original Macintosh, a beige box with an oversized chin and offset floppy drive. Appendix B: SwyftCard Interface Theory of Operation. Appendix A: The One-Button Mouse History. More Humane Programming Language Environments.System and Development Environment.Importance of Documentation in Program Creation.Modes and Cables.Ethics and Management of Interface Design. Interface Issues Outside the User Interface. Intuitive and Natural Interfaces.Better Navigation: and Help Facilities in Humane Interfaces.Cut and Paste.Messages to the User.Simplified Sign-Ons.Time Delays and Keyboard Tricks.Letter from a User. Navigation and Other Aspects of Humane Interfaces. ![]() Uniformity and Elementary Actions.Elementary Actions Cataloged.Highlighting, Indication, and States of Objects.File Names and Structures.String Searches and Find Mechanisms.Search-Pattern Delimiters.Units of Interaction.Cursor Design and a Strategy for Making Selections.Cursor Position and LEAP.Applications Abolished.Commands and Transformers. Quantitative Analyses of Interfaces.GOMS Keystroke-Level Model.Interface Timings.GOMS Calculations.GOMS Calculation Examples.Measurement of Interface Efficiency.Efficiency of Hal's Interfaces.Other Solutions for Hal's Interface.Fitts' Law and Hick's Law.Fitts' Law.Hick's Law. Nomenclature and of Modes.Modes, User-Preference Settings, and Temporary Modes.Modes and Quasimodes.Noun-Verb versus Verb-Noun Constructions.Visibility and of the Beginner-Expert Dichotomy. Ergonomics and Cognetics: What We Can and Cannot Do.Cognitive Conscious and Cognitive Unconscious.Locus of Attention.Formation of Habits.Execution of Simultaneous Tasks.Singularity of the Locus of Attention.Origins of the Locus of Attention.Exploitation of the Single Locus of Attention.Resumption of Interrupted Work. Interface Definition.Keep the Simple Simple.Human-Centered Design and User-Centered Design.Tools That Do Not Facilitate Design Innovation.Interface Design in the Design Cycle.Definition of a Humane Interface. Introduction: The Importance of Fundamentals. He also demonstrates how design ideas must be bui With this book, Raskin proves again both his farsightedness and his practicality. The Apple Macintosh helped to introduce a previous revolution in computer interface design, drawing on the best available technology to establish many of the interface techniques and methods now universal in the computer industry. He explains how to effect desperately needed changes, offering a wealth of innovative and specific interface ideas for software designers, developers, and product managers. Raskin, however, demonstrates that many current interface paradigms are dead ends, and that to make computers significantly easier to use requires new approaches. ![]() Other books may show how to use todays widgets and interface ideas effectively. ![]() Five mice -Jakob Nielsen, Nielsen Norman Group Author of Designing Web Usability: The Practice of Simplicity This unique guide to interactive system design reflects the experience and vision of Jef Raskin, the creator of the Apple Macintosh. ![]() The Humane Interface is a gourmet dish from a master chef. Deep thinking is rare in this field where most companies are glad to copy designs that were great back in the 1970s.
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